Are you in need of a complete HTML, CSS and JS framework? If so Bootstrap might be for you!
Providing a wide array of pre-defined Javascript functions and CSS classes to make life a lot easier for you.
Bootstrap gives you plenty of built-in components like breadcrumbs, thumbnails, alerts, panels and pretty much everything you could imagine!
You can also build your customized package of components to save loading times for your website!
Getting tired of keeping track of what css-properties that are available in what browser and/or version?
Check out this nifty little called CanIUse, they provide an easy overview of what properties are available for each of the most used browsers!
Saves us a lot of time during development to ensure that our websites works across all modern browsers!
https://infocusmedia.se/blog/browser-css-support/
A new Math education game is in the works.
Here is a first peek of the new math game for iOS and Android we are working on.
It’s called Space Math Hero and as you can guess it’s played out in space!
The app will consist of two parts, one where you practice +, -, /, x tables in a fun an intuitive way. The second part is where you put you knowledge in the line of fire and play as the Space Math Hero trying to save the universe from evil Math bots. :)
Space Math Hero is based on a concept by CJ-Pedagog and scheduled to be released end of January 2015.
https://infocusmedia.se/blog/space-math-hero-first-peek/We had been using CoronaSDK as a development tool for quite some time when we realized that it didn't fit all our needs, so the search for a new cross-platform development tool began. The search ended with Unity! Unity provides deployment to multiple platforms and had a much bigger community around it for support, plugins and general problem solving.
For indie developer as us it meant a big step switching from a small scripting language in LUA to a bigger and more complex language in C#.
In the long run we are hoping for faster development times and overall better games!
https://infocusmedia.se/blog/switching-from-corona-sdk-to-unity3d/